Strikers

Description
"Orcs who do not take up a thugs life prefer to become strikers instead. Armored and equipped to shred the opposition, their raw fury is diverted into their relentless fighting spirit"

The Strikers are a First Era fire card. Compared to their counterpart the Thugs, they are tougher to kill but don't deal as much direct damage. However they are much more versatile then thugs.

Role
Strikers are an early-game powerhouse investment. Their charge ability gives them quite alot of strength when going after targets in the back row, and they have a lot of health for such a low tier.

Tactics
Like the thugs, they should be up front with your brawlers. However they should take any and all opportunities to charge the enemy back row, especially against a building. In order to secure the sweet 40% power gain from Looter.

Abilities
Wristblades

Deals 120 damage per hit.

Charge

Can charge enemy cards in the back row, dealing 300 damage. May only charge if there is a vacant slot in front of the target. Additionally, applies looter if the target is a building.

Looter

If this card successfully attacks a building, 40% of the targets power cost is immediately added to your power pool.

Swift

If this card is attacked by a melee creature, it automatically counterattacks.