Ravage

Description
"Rage is a ferocious beast. Once it's chains are broken there is no taming it's fury"

Ravage is a Second Era fire card. It is a spell that provides some survivability for a card as long as it remains aggressive.

Role
Ravage is your mid-game sustainability spell. Providing regeneration to the target card as long as it remains on the offensive.

Tactics
Ravage will provide your targeted creature with a constant turn-by-turn regeneration, so long as your creature always keeps attacking and never stops. This keeps aggression high but can be risky as it leaves your target open.

Abilities
Infusion

While in combat, target unit regenerates 750 health every turn.

Regeneration is cancelled if the target ever ceases to attack. 3 turn cooldown.