Tower of Flames

Description
"When hell boils over everything near it will perish"

The Tower of Flames is a Third Era fire card. It is a very strong tower with a massive attack stat and great health. However it's quite vulnerable to airborne assaults.

Role
The Tower of Flames is a very powerful tower that can prove a major threat to your opposition. However it requires aggressive positioning to use it's ability to the fullest.

Tactics
The tower has a high attack damage giving it prime use in the front row. It is also remarkably survivable, given it's large health pool and it's defensive ability.

Keep in mind that Volcanic Ground only takes effect if the tower is attacked at melee, giving it primarily use in the front row instead of the back.

Abilities
Fire Ball

Deals 540 damage per hit. Can't hit airborne targets.

Volcanic Ground

Sets the ground on fire. Melee creatures that attack this card during the next 3 turns take 1500 damage.

Costs 50 power. 5 Turn cooldown.